fn fragmentX_naga_oil_mod_XNFXGG3DVMRSQX(frag_coord_1: vec4<f32>) -> vec4<f32> {
    return vec4<f32>((1.5f * frag_coord_1));
}

@fragment 
fn fragment(@builtin(position) frag_coord: vec4<f32>) -> @location(0) vec4<f32> {
    let _e1: vec4<f32> = fragmentX_naga_oil_mod_XNFXGG3DVMRSQX(frag_coord);
    return _e1;
}
